method WebGL2RenderingContext.prototype.fenceSyncRe-exportimport { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.0.0/deno_gl/mod.ts"; fenceSync(condition: GLenum, flags: GLbitfield): WebGLSyncParameterscondition: GLenumflags: GLbitfieldReturnsWebGLSync