import { WebGLRenderingContext } from "https://deno.land/x/caviar@2.6.2/deps.ts";
Attaches either a fragment or vertex WebGLShader to a WebGLProgram.
Parameters
program: WebGLProgram
shader: WebGLShader
x/caviar/deps.ts>WebGLRenderingContext#attachShader
import { WebGLRenderingContext } from "https://deno.land/x/caviar@2.6.2/deps.ts";
Attaches either a fragment or vertex WebGLShader to a WebGLProgram.