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x/denoflate/pkg/denoflate.js

WebAssembly powered Deflate/Gzip/Zlib compression for Deno, written in Rust
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let wasm;
let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
let cachegetUint8Memory0 = null;function getUint8Memory0() { if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) { cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer); } return cachegetUint8Memory0;}
function getStringFromWasm0(ptr, len) { return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));}
const heap = new Array(32).fill(undefined);
heap.push(undefined, null, true, false);
let heap_next = heap.length;
function addHeapObject(obj) { if (heap_next === heap.length) heap.push(heap.length + 1); const idx = heap_next; heap_next = heap[idx];
heap[idx] = obj; return idx;}
function getObject(idx) { return heap[idx]; }
function dropObject(idx) { if (idx < 36) return; heap[idx] = heap_next; heap_next = idx;}
function takeObject(idx) { const ret = getObject(idx); dropObject(idx); return ret;}
let WASM_VECTOR_LEN = 0;
function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1); getUint8Memory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr;}
function isLikeNone(x) { return x === undefined || x === null;}
let cachegetInt32Memory0 = null;function getInt32Memory0() { if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) { cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer); } return cachegetInt32Memory0;}
function getArrayU8FromWasm0(ptr, len) { return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);}/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function deflate(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.deflate(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function inflate(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.inflate(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function gzip(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.gzip(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function gunzip(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.gunzip(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function zlib(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.zlib(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function unzlib(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); var ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); var len0 = WASM_VECTOR_LEN; wasm.unzlib(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
async function load(module, imports) { if (typeof Response === 'function' && module instanceof Response) { if (typeof WebAssembly.instantiateStreaming === 'function') { try { return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) { if (module.headers.get('Content-Type') != 'application/wasm') { console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else { throw e; } } }
const bytes = await module.arrayBuffer(); return await WebAssembly.instantiate(bytes, imports);
} else { const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) { return { instance, module };
} else { return instance; } }}
async function init(input) { if (typeof input === 'undefined') { input = new URL('denoflate_bg.wasm', import.meta.url); } const imports = {}; imports.wbg = {}; imports.wbg.__wbindgen_string_new = function(arg0, arg1) { var ret = getStringFromWasm0(arg0, arg1); return addHeapObject(ret); }; imports.wbg.__wbindgen_rethrow = function(arg0) { throw takeObject(arg0); };
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) { input = fetch(input); }


const { instance, module } = await load(await input, imports);
wasm = instance.exports; init.__wbindgen_wasm_module = module;
return wasm;}
export default init;