v4.0.0
Fast simplex noise implemented in TypeScript
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Current version released
3 years ago
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Fast Simplex Noise
A TypeScript implementation of the improved, faster Simplex algorithm outlined in Stefan Gustavson’s Simplex noise demystified.
- Deno module: https://deno.land/x/fast_simplex_noise
- NPM package: fast-simplex-noise
See fractal-noise-js (Deno: fractal_noise, NPM: fractal-noise) for higher order noise shapes.
API
Each make function takes a random function as its argument, defaulting to Math.random
.
makeNoise2D(random = Math.random): (x: number, y: number) => number
Returns a two-dimensional noise generation function.
makeNoise3D(random = Math.random): (x: number, y: number, z: number) => number
Returns a three-dimensional noise generation function.
makeNoise4D(random = Math.random): (x: number, y: number, z: number, w: number) => number`
Returns a four-dimensional noise generation function.