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DenoCraft

A library to control special structures on the ReplCraft Minecraft server

Motivation

This library was inspired by SirLennox/ReplCraft, and aims to be a more complete implementation of a ReplCraft client, compared to the official library.

Getting started

Simply include the replcraft library inside of your Deno project.

Connecting to the server

import { Client } from "https://deno.land/x/replcraft/mod.ts";
const client = new Client();

await client.connect({
    token: Token.from("<your token>")
});

Placing a block

Note: The block has to be inside of the structure’s chest.

import { Client, Location, Block } from "https://deno.land/x/replcraft/mod.ts";

...

client.setBlock(Location.from(0, 0, 0)), Block.from("minecraft:cobblestone"));

Responding to transactions

...

client.on("transaction", async transaction => {
    await transaction.tell(`Hello, ${transaction.player.name}!`);
    transaction.accept();
});

A few other examples are located inside of the examples folder.