import { Triangle } from "https://deno.land/x/threejs_4_deno@v121/src/Three.d.ts";
Methods
clone(): this
closestPointToPoint(point: Vector3, target: Vector3): Vector3
containsPoint(point: Vector3): boolean
getArea(): number
getBarycoord(point: Vector3, target: Vector3): Vector3
getMidpoint(target: Vector3): Vector3
intersectsBox(box: Box3): boolean
isFrontFacing(direction: Vector3): boolean