import { Sphere } from "https://deno.land/x/threejs_4_deno@v121/src/Three.js";
Constructors
new
Sphere(center?: Vector3, radius?: number)Properties
center: Vector3
Methods
applyMatrix4(matrix: Matrix4): Sphere
clampPoint(point: Vector3, target: Vector3): Vector3
clone(): this
containsPoint(point: Vector3): boolean
distanceToPoint(point: Vector3): number
deprecated
empty(): anygetBoundingBox(target: Box3): Box3
intersectsBox(box: Box3): boolean
intersectsPlane(plane: Plane): boolean
intersectsSphere(sphere: Sphere): boolean
isEmpty(): boolean
makeEmpty(): this
setFromPoints(points: Vector3[], optionalCenter?: Vector3): Sphere