Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- idat_codec_tscrappy png IDAT chunk encoder and decoder. works only for sub 8 bitdepth images for now
- icoDeno ICO Image Conversion Module
- ichat*.ichat archive parsing with Deno
- iceythetesterhello world in deno js
- icedGUIs with Deno
- i18next_locize_backendA simple i18next backend for locize.com which can be used in Node.js, in the browser and for Deno.
- i18next_http_backendi18next-http-backend is a backend layer for i18next using in Node.js, in the browser and for Deno.
- i18n_csv_to_jsonA script for converts i18n CSV file to JSON format with deno.
- hypf🤏 Small (2.3kB MINIFIED + GZIPPED & 0 dependencies) and strong-typed HTTP client for Deno, Bun, Node.js, Cloudflare Workers and Browsers.
- hyperserveFunctional HTTP server library for Deno, backed by Hyperactive
- hyper_httpEnhanced and lightweight Deno HTTP web server.
- hyperFast and safe HTTP for Deno
- hydraWeb framework for Deno which is both fast and fun to use
- hxpEffortless Htmx in Deno.
- tsoa_runtimeBuild OpenAPI-compliant REST APIs using TypeScript and Deno
- humanize_url🔗 Humanize a URL in Deno https://yogi.codes → yogi.codes
- humanityHumanizer for Deno & NodeJS
- hugoalh_command_line_parserA Deno module to parse command line with better standard.
- huggingfaceHuggingface api for deno + wasm tokenizers
- httpstatuscodesDependency for deno
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.