Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- plotObservableHQ Plot's for Deno!
- pogoServer framework for Deno
- postcss_importpostcss-import plugin for Deno
- pwnA library for pwning things in deno.
- react_icons_aideno fresh react-icons for ai
- relayedA Nostr Relay written in Deno
- resolve_propsDeno function to resolve all promise-like values in an object
- rusty_markdownDeno bindings for pulldown-cmark, a CommonMark-compliant Markdown parser made in Rust, compiled to WebAssembly.
- sass🚀 Cute Sass compiler bindings to Deno.
- shallow_equalA port of "https://npmjs.org/package/shallow-equal" to Deno.
- subshellSubstrate API playground in a Deno 🦕 repl, using polkadot-js extension as remote signer ✍️. Say goodbye to hardcoded mnemonics / seeds in dev scripts!👋
- swissKnifeDeno Swiss Knife tools
- tarTAR archive management in Deno :package:
- thymeTime library for Deno with formatting support.
- totpGenerate totp with deno
- trading_signalsTechnical indicators to run technical analysis for Deno. 📈
- ts_xml_parserA better xml parser written in pure typescript and works well with deno.
- typpyA better typeof for JavaScript, Deno port!
- worker_typesDeno-compatible types for service workers and Cloudflare workers
- wrenA small, but powerful HTTP library for Deno & Deno Deploy, built for convenience and simplicity
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.