Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- dallmo_util_timerdeno module, a collection of timer util under dallmo-util
- dallmo_util_stringdeno module, a collection of string util under dallmo-util
- dallmo_util_mathdeno module, a collection of math util under dallmo-util
- dallmo_util_arraydeno module, a collection of array util under dallmo-util
- dagA Directed Asyclic Graph (DAG) resolver for Deno
- daff2Daff is a json-based database differencing tool that runs on deno.
- dadjokeResult of https://github.com/aaryanporwal/joke-genie but in deno
- dactylWeb framework for Deno, built on top of Oak 🦇
- d_uiTerminal rendering for Deno
- d4oakDecorator router for oak
- obsidianGraphQL, built for Deno - a native GraphQL caching client and server module
- cycadA helper module for using Tree-sitter in Deno
- cwaDeno library for uploading & publishing extensions and themes to the Chrome Web Store
- customloaderA Deno custom loader for supporting importing other files those are not import-able, for the sake of types.
- customciA deno module to create your own compiler and interpreter.
- custom_socketA custom socket for deno to add custom headers!
- cursedDeno bindings for ncurses
- curry_cacheA deno library by @codemonument which allows currying of a function to cache it's result. Has an interface to allow providing your own store!
- currency_finderfind currency information in deno
- currency_converterDeno module to convert fiat currencies with fetched API from fixer.io
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.