Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info and deno doc.
- bfsx_stdbfsa standard
- media_typesDeprecated. Use std/media_types instead.
- dotenvDeprecated. Use std/dotenv instead.
- uuidDeprecated! UUID is part of the deno standard library
- observabilityWIP module for instrumenting Deno programs with OpenTelemetry, transmitting traces and metrics in a standard way.
- renoA thin, testable routing library designed to sit on top of Deno's standard HTTP module
- collectionsCollection data structures that are not standard built-in objects in JavaScript. This includes a vector (double-ended queue), binary heap (priority queue), binary search tree, and a red black tree.
- yxzDeno Standard Extensions
- littleA minimalistic connect-like web framework. Automatically works out of the box with Deno Deploy, Deno's Native HTTP and Deno's Standard HTTP server.
- oak_upload_middlewareThis middleware automatically organizes uploads to avoid file system problems and create dirs if not exists, perform validations and optimizes ram usage when uploading big files using Deno standard libraries!
- delayThe standard Deno module for delaying a specified amount of time.
- deroFast web framework for Deno (support native HTTP/2 Hyper and std/http).
- corejsStandard Library
- stream_slicingDeno and Node.js library for working with web standard streams
- flags_usageAdds "--help" to Deno's std/flags module
- chalkChalk is a standard Deno module for styling string in terminal.
- prelude_jsA standard module for functional programming
- cryptCrypt is a standard Deno module that it is used to compute the hash of passwords.
- csv_parserThe standard Deno module for streaming CSV files.
- zodash_doreamonZero's Standard Lib or Doreamon
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.
