Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- eta_plugin_mixinsPlugin that adds mixin support to the Eta template engine
- eta_plugin_deferA plugin for the Eta template engine to defer async includes.
- eszip2goA basic web server that renders the eszip bundle of the requested module.
- esw⚡️Instants JS/TS library build without any configurations
- esutilsmall ecmascript utilities and code snippets
- estuary🌊 Unofficial Deno API client for Estuary, a custom IPFS / Filecoin node
- estringExtend Default String Class
- estoyohimeesToyohime is Deno powerful module bundler
- espressoMinimal web framework for Deno
- espchatbotapiPaquete espchatbotapi de node transladado a deno!
- esmoduleserverNo Building, No Packing. Shut up, write ES.
- esm_sandbox_evalNo description
- esmA no-build CDN for modern web development.
- escodecAn efficient, zero-dependency, compact serialization library for Node, Deno, and browsers. Supports BigInts, Sets, Maps, Errors, TypedArrays, DataViews, and Objects with circular references.
- escapesA simple ascii escapes module for Deno
- escNo description
- esbuildxNo description
- esbuilderSimple CLI abstraction of https://esbuild.github.io in Deno.
- esbuild_plugin_view_sourceAn esbuild plugin that enables built modules to be imported as source
- esbuild_plugin_sass_denoMade for the poor souls trying to use SASS/SCSS on Deno using ESBuild as bundler who did not know `esbuild-sass-plugin` was not compatible with Deno due to Dart-SASS being a pain.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.