Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- migraineSimple Postgres schema management
- microcms_sdk_generatormicrocms_sdk_generator is a Deno tool designed to automatically generate TypeScript SDKs from your microCMS API schema.
- jtd_codegen_cliA CLI tool that generates code from JSON Typedef schemas
- jsonschemageneratorConvert JSON examples into JSON schema (supports Swagger 2, OpenAPI 3 and 3.1)
- jemaJSON Schema handling / validator
- hypixelWith thorough IntelliSense support & 100% test coverage, this is an unopinionated async/await API wrapper for Hypixel's Public API. It is developed in TypeScript complete with documentation, typed interfaces for all API responses (and an OpenAPI 3.0 schema!), built-in rate-limit handling, flexible cache support, helper functions, and support for undocumented endpoints.
- graphql_model_generatorGenerate a GraphQL Schema and Document from a JSON model
- giraphqlPothos (formerly GiraphQL) is library for creating GraphQL schemas in typescript using a strongly typed code first approach
- geojsontoolsIs a project when you only go to find types and models from all diferents geoJSON schemas
- gen_graphqlGenerates GraphQL client types, based on the schema introspection
- fetch_graphqlA lightweight client for creating and sending GraphQL requests over Fetch API (without Schema/GQL Types validation)
- dozDeno-supporting branch of Zod, a TypeScript-first schema validation library with static type inference.
- danielduel_ultra_stack_pentagonPrisma-like ORM built on top of Deno KV. Allows you to write your database schemas and relations using Zod schemas, and run queries using familiar syntax from Prisma.
- byte_codec_tsa schema based serializer for primitive javascript types with no external dependencies.
- breakdownDevelopment prompt&schema tool for automated AI development, using TypeScript and JSON.
- json_hashJCS (JSON Canonicalization Scheme), JSON digests, and JSON Merkle hashes
- validenoValidate your values and schemes with this extendable validator
- shamirs_secret_sharingPerformant secret sharing scheme implementation based on polynomial interpolation over finite fields
- datauriDeno module to generate Data URI schemes
- colorwind🎨 TailwindCSS plugin simplifying light/dark color scheme management with intuitive class names.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.