Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- markdownDeno Markdown module forked from https://github.com/ts-stack/markdown/tree/bb47aa8e625e89e6aa84f49a98536a3089dee831
- netzoFull-stack Deno framework for building business web apps like internal tools, dashboards, admin panels and automated workflows.
- replicacheRealtime Sync for Any Backend Stack
- remultFull-stack CRUD, simplified, with SSOT TypeScript entities
- qcobjectsFull Stack Javascript Framework for Modern Software Development
- nudgeLike a gentle smack
- markdown_to_preact_forkDeno Markdown module forked from https://github.com/ts-stack/markdown/tree/bb47aa8e625e89e6aa84f49a98536a3089dee831
- markdown_moonDeno Markdown module forked from https://github.com/ts-stack/markdown/tree/bb47aa8e625e89e6aa84f49a98536a3089dee831
- faster_reactTiny Full-Stack React framework. Avoid Overengineering. Automatic routes, reload and component bundle. It uses its own RSC engine, combining SSR and CSR. 100% Deno, no Node dependencies. Fully compatible with Deno Deploy and Serverless Environments.
- epic_totpKent's Epic Stack TOTP implementation but for deno.
- docker_compose_spawnEasily spawn multiple instances from the same stack
- alephjsThe Full-stack Framework in Deno.
- aleph_customThe Full-stack Framework in Deno.
- 1ccCreated with StackBlitz ⚡️
- functional_red_black_treeA purely functional red-black tree data structure
- clackA small Deno library for reading keypresses in the terminal.
- black_box_testingBlack box testing with bug locator assistant
- collectionsCollection data structures that are not standard built-in objects in JavaScript. This includes a vector (double-ended queue), binary heap (priority queue), binary search tree, and a red black tree.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.