Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- cwaDeno library for uploading & publishing extensions and themes to the Chrome Web Store
- cuttlyNo description
- customloaderA Deno custom loader for supporting importing other files those are not import-able, for the sake of types.
- customciA deno module to create your own compiler and interpreter.
- custom_socketA custom socket for deno to add custom headers!
- custom_openai_apiBuild Your Own OpenAI API
- custom_event_targetStrictly-typed event emitter based on the native EventTarget Web API
- curvesAudited & minimal JS implementation of elliptic curve cryptography.
- curve25519djb's Curve25519 in TypeScript
- cursornextA minimalist library for parsing 🌵
- cursorANSI control sequences for your terminal cursor
- cursedDeno bindings for ncurses
- currymeA typed curry function with great IntelliSense.
- curry_cacheA deno library by @codemonument which allows currying of a function to cache it's result. Has an interface to allow providing your own store!
- currentsNo description
- currency_finderfind currency information in deno
- currency_converterDeno module to convert fiat currencies with fetched API from fixer.io
- currency_comUniversal Currency.com API client
- curl_args_transformNo description
- curlcurl for Deno
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.