Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- crosshatchNothing to see here for now
- cross_envA cli tool for setting environment variables across platforms
- cross_dirnameNode.js + Gjs + Deno module that returns the current script dirname. Similar to __dirname but also works in CommonJs and ES modules.
- crossA tiny and strong framework for deno web application.
- cronyManage all your cron jobs in one file
- cronopio(WIP) Deno File Based DB
- cronnorBibliothèque JavaScript implémentant un programme Unix cron.
- crispydoodledeno test
- crispenhellotesting publishing deno package.
- cricketLive Cricket Score CLI - Get Live Cricket Score Update on your Terminal and CMD - Build using Deno.
- cretosaurWrapper for interact with the Ceramic.Network in Deno
- createhookssliceAlternative of create-slice, powerful with hooks and association.
- create_webm_from_framesCreates a WebM video from a series of frames using the new WebCodecs API.
- create_nhttpAn Simple CLI for creating nhttp-project.
- create_inferno_appCreate Inferno apps with no build configuration.
- create_green_appNo description
- create_grammyCommand-line grammY scaffolding tool.
- create_deno_plugin0-thought deno plugin skeletons
- create_deno_module_projectUsed to scaffold a new Deno module project.
- create_deno_fresh_projectUsed to scaffold a new Deno Fresh project.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.