Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- bwenoDeno client library for Bitwarden CLI's local REST API.
- busadBuild and serve your app with Deno - Busad
- burmesefontNo description
- buno⚙️ Cross-Platform JavaScript/TypeScript Runtime Adapter.
- bunnynet_stream_clientOpenAPI-generated client for bunny.net Stream API
- bunny🐇 A JavaScript SDK for bunny.net
- bunicorn_utilsFast and type safe Bun, Deno and Edge backend and client framework!
- bunicorn_serverFast and type safe Bun, Deno and Edge backend and client framework!
- bundyA drop-in replacement for `deno bundle`
- bundleeBundle static assets to a single JSON-file.
- bun_teaFast, Bun-powered, and Bun-only(for now) Web API framework with full Typescript support.
- bun_pipelineA ready-to-use CI/CD Pipeline and jobs for Bun projects.
- bunDear bun users...
- bump_workspacesA tool for releasing workspaces with Deno project
- bump_versionVersion bump tool for deno that matches npm version closesly
- bumpProject versioning tool for Deno
- bumblebeeCLI for migrating blog post images.
- buildsystemBuild System for C/C++ projects using Deno and TypeScript
- builderpgSQL builder for deno
- build_denobuild-deno is a Node.js package that helps you build your Deno source code from your Node source code. It can copy files, change import paths, and skip files during the build process.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.