Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info and deno doc.
- http_content_lengthHTTP Content-Length header middleware for standard request and response
- http_compressCompress HTTP response, supported Web standard compression methods
- http_cache_controlHTTP Cache-Control header middleware for standard request and response
- http_authHTTP authentication middleware framework for standard Request and Response
- fov📽️ Set of helper functions to calculate different FoVs based off the FILM notation standard of FoV scaling and aspect ratio.
- fakerThe standard Deno module that generates fake data for you.
- discord_loggerA std-compliant Deno logger for Discord webhooks.
- deps_infoAn alternative to `deno info`, supports non-standard file imports, such as .css, .svg, etc
- denops_backportDeno module in denops.vim. Corresponds to newer functions than denops_std.
- deno_wsEvent-driven WebSocket wrapper for Deno, utilizing the deno-std ws module.
- deno_extras🦖 Extra wrappers for Deno runtime API and standard library
- dallmo_yamldeno module for reading yaml file, based on deno standard library
- dallmo_util_yamla simple yaml file reader, based only on deno standard libraries
- cstdlibdeno clang stdlib wrapper.
- cstdiodeno clang stdio wrapper.
- create_appA Deno CLI Tool for create different type of deno projects. It is developed with Deno standard library and cliffy
- cors_protocolCORS protocol for standard Request and Response
- console_writeA simple additional function to write to the stdout of the current process with console.write() for Deno.
- connectPowerful and extensible router for Deno with std/http in mind
- collection_utilsA Typescript based implementation of more collections and extensions of the "Standard Library" collections by providing utilities and functions commonly found in Java and Python.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.
