Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info and deno doc.
- templateTemplate engine for Deno
- vue_template_compilerThis package can be used to pre-compile Vue 2.0 templates into render functions to avoid runtime-compilation overhead and CSP restrictions. In most cases you should be using it with vue-loader, you will only need it separately if you are writing build tools with very specific needs.
- uwu_template⚡ Blazingly fast template engine for Deno/JS - 6x faster than Handlebars, 1.5x faster than Pug. Features Handlebars-like syntax, block helpers with options, layouts, and compile-time optimization. Battle-tested performance.
- template_dirReturns the path to the user's template directory.
- nosaj_f_email_templateNo description
- nanobus_templatesFunctional, reactive WebAssembly with a twist
- micro_templatemicro_template is a very simple and small templating tool
- lara_template_denorenderer, compiler, transpiler, minifier, and template formatter for Deno
- lara_deno_templaterenderer, compiler, transpiler, minifier, and template formatter for Deno
- html_templateTemplate literal function for creating HTML templates in Deno.
- gql_api_quickstart_templateDeno&GraphQL API - QuickStart - eCommerce - Template
- flowscripter_template_deno_libraryProject template for a Deno library.
- deno_uri_templateA Typescript implementation of URI Template (RFC6570)
- de_templateAutomatically generates template content when you create a new file.(base on deno)
- comment_templatesUpdate markdown, TypeScript, and JavaScript files in place using comments as template tags.
- vento🌬 A light and fast template engine for Deno, Node, Bun and browsers
- etaEmbedded JS template engine for Node, Deno, and the browser. Lighweight, fast, and pluggable. Written in TypeScript
- dejsejs template engine for deno.
- outdentRemove indentation from ES6 template strings
- htmlUseful template literal tag for create html strings in ES2015+
Q&A
Can I still publish to deno.land/x?
No. deno.land/x is now read-only. Existing modules and versions remain available and immutable, but no new modules or versions can be published here. New packages should be published to JSR, the modern registry for Deno and the broader JavaScript ecosystem.
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
deno.land/x is now read-only, so module names can no longer be claimed or reassigned. To publish a new, well-maintained module, use JSR instead.
