Skip to main content
Deno 2 is finally here 🎉️
Learn more
Module

std/node/stream.ts>Writable#write

Deno standard library
Go to Latest
The Standard Library has been moved to JSR. See the blog post for details.
method Writable.prototype.write
import { Writable } from "https://deno.land/std@0.127.0/node/stream.ts";

The writable.write() method writes some data to the stream, and calls the supplied callback once the data has been fully handled. If an error occurs, the callback will be called with the error as its first argument. The callback is called asynchronously and before 'error' is emitted.

The return value is true if the internal buffer is less than thehighWaterMark configured when the stream was created after admitting chunk. If false is returned, further attempts to write data to the stream should stop until the 'drain' event is emitted.

While a stream is not draining, calls to write() will buffer chunk, and return false. Once all currently buffered chunks are drained (accepted for delivery by the operating system), the 'drain' event will be emitted. It is recommended that once write() returns false, no more chunks be written until the 'drain' event is emitted. While calling write() on a stream that is not draining is allowed, Node.js will buffer all written chunks until maximum memory usage occurs, at which point it will abort unconditionally. Even before it aborts, high memory usage will cause poor garbage collector performance and high RSS (which is not typically released back to the system, even after the memory is no longer required). Since TCP sockets may never drain if the remote peer does not read the data, writing a socket that is not draining may lead to a remotely exploitable vulnerability.

Writing data while the stream is not draining is particularly problematic for a Transform, because the Transform streams are paused by default until they are piped or a 'data' or 'readable' event handler is added.

If the data to be written can be generated or fetched on demand, it is recommended to encapsulate the logic into a Readable and use pipe. However, if calling write() is preferred, it is possible to respect backpressure and avoid memory issues using the 'drain' event:

function write(data, cb) {
  if (!stream.write(data)) {
    stream.once('drain', cb);
  } else {
    process.nextTick(cb);
  }
}

// Wait for cb to be called before doing any other write.
write('hello', () => {
  console.log('Write completed, do more writes now.');
});

A Writable stream in object mode will always ignore the encoding argument.

Parameters

chunk: any

Optional data to write. For streams not operating in object mode, chunk must be a string, Buffer or Uint8Array. For object mode streams, chunk may be any JavaScript value other than null.

optional
callback: (error: Error | null | undefined) => void

Callback for when this chunk of data is flushed.

Returns

boolean

false if the stream wishes for the calling code to wait for the 'drain' event to be emitted before continuing to write additional data; otherwise true.

Parameters

chunk: any
encoding: BufferEncoding
optional
callback: (error: Error | null | undefined) => void

Returns

boolean