Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- joseJWA, JWS, JWE, JWT, JWK, JWKS for Node.js, Browser, Cloudflare Workers, Deno, Bun, and other Web-interoperable runtimes.
- cliffyCommand line framework for deno 🦕 Including Commandline-Interfaces, Prompts, CLI-Table, Arguments Parser and more...
- imagescriptzero-dependency JavaScript image manipulation
- freshThe next-gen web framework.
- discordenoDiscord API library for Node and Deno
- openaiDeno build of the official Typescript library for the OpenAI API.
- postgresPostgreSQL driver for Deno
- youtubeiA JavaScript client for YouTube's private API, known as InnerTube.
- deno_slack_apiSlack API Client for Deno Run on Slack projects
- lodashA modern JavaScript utility library delivering modularity, performance, & extras.
- deno_slack_sdkSDK for building Run on Slack apps using Deno
- upstash_redisHTTP based Redis Client for Serverless and Edge Functions
- zodTypeScript-first schema validation with static type inference
- deno_domBrowser DOM & HTML parser in Deno
- oakA middleware framework for handling HTTP with Deno, Node, Bun and Cloudflare Workers 🐿️ 🦕
- windmillWindmill deno client (separated from the main repo because most of the code is auto-generated from the openapi and not worth committing)
- lume🔥 Static site generator for Deno 🦕
- typeormForked from https://github.com/typeorm/typeorm
- libpkgx`import`… but with pkging powers
- blocksGit-based Visual CMS for Deno, </> htmx and Tailwind apps. Deploy on any Deno-compatible host.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.