import { type TextureSource } from "https://deno.land/x/canvas@v1.4.2/src/canvaskit.ts";
These are the types that webGL's texImage2D supports as a way to get data from as a texture.
definition: TypedArray | ImageData | ImageBitmap
x/canvas/src/canvaskit.ts>TextureSource
import { type TextureSource } from "https://deno.land/x/canvas@v1.4.2/src/canvaskit.ts";
These are the types that webGL's texImage2D supports as a way to get data from as a texture.