class World
extends WebGLCanvas
import { World } from "https://deno.land/x/caviar@2.6.7/src/World.ts";
Constructors
new
World(params: CreateWindowOptions, scenes: Array<Scene>)Methods
[_draw](): void
[_fps](): () => void
[_mouseDown](e: any): void
[_mouseMotion](e: MouseMotionEvent): void