Skip to main content
Module

x/caviar/deps.ts>WebGL2RenderingContext#invalidateSubFramebuffer

⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Go to Latest
method WebGL2RenderingContext.prototype.invalidateSubFramebuffer
Re-export
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.1.1/deps.ts";

Parameters

target: GLenum
attachments: GLenum[]
x: GLint
y: GLint
width: GLsizei
height: GLsizei