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Module

x/caviar/deps.ts>WebGL2RenderingContext#readPixels

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method WebGL2RenderingContext.prototype.readPixels
Re-export
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.1.1/deps.ts";

Parameters

x: GLint
y: GLint
width: GLsizei
height: GLsizei
format: GLenum
type: GLenum
pixels: ArrayBufferView | null | number