import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.3.4/deps.ts";
Parameters
target: GLenum
offset: GLintptr
data: BufferSource
optional
srcOffset: GLuint = [UNSUPPORTED]optional
_length: GLuint = [UNSUPPORTED]x/caviar/deps.ts>WebGL2RenderingContext#bufferSubData
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.3.4/deps.ts";