import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.3.4/deps.ts";
Parameters
location: WebGLUniformLocation
v: Int32Array | GLint[]
x/caviar/deps.ts>WebGL2RenderingContext#uniform4iv
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.3.4/deps.ts";