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Module

x/caviar/deps.ts>WebGL2RenderingContext#texSubImage3D

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method WebGL2RenderingContext.prototype.texSubImage3D
Re-export
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.4.6/deps.ts";

Parameters

target: GLenum
level: GLint
xoffset: GLint
yoffset: GLint
zoffset: GLint
width: GLsizei
height: GLsizei
depth: GLsizei
format: GLenum
type: GLenum
pixels: ArrayBufferView | Image | null
optional
_srcOffset: GLuint