Skip to main content
Module

x/caviar/deps.ts>WebGL2RenderingContext#getActiveUniformBlockName

⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Go to Latest
method WebGL2RenderingContext.prototype.getActiveUniformBlockName
Re-export
import { WebGL2RenderingContext } from "https://deno.land/x/caviar@2.5.2/deps.ts";

Parameters

program: WebGLProgram
uniformBlockIndex: GLuint

Returns

string