import { WebGLRenderingContext } from "https://deno.land/x/caviar@2.6.6/deps.ts";
Creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().
x/caviar/deps.ts>WebGLRenderingContext#createShader
import { WebGLRenderingContext } from "https://deno.land/x/caviar@2.6.6/deps.ts";
Creates a WebGLShader that can then be configured further using WebGLRenderingContext.shaderSource() and WebGLRenderingContext.compileShader().