method WebGLRenderingContext.prototype.uniform4iimport { WebGLRenderingContext } from "https://deno.land/x/caviar@2.6.6/deps.ts"; uniform4i(location: WebGLUniformLocation,x: number,y: number,z: number,w: number,)Parameterslocation: WebGLUniformLocationx: numbery: numberz: numberw: number