import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@0.1.2/src/web/context.ts";
Parameters
location: WebGLUniformLocation
v: Float32Array | GLfloat[]
x/daybreak/src/web/context.ts>WebGL2RenderingContext#uniform2fv
import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@0.1.2/src/web/context.ts";