import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@v0.0.6/src/web/context.ts";
Parameters
target: GLenum
offset: GLintptr
data: BufferSource
optional
srcOffset: GLuint = [UNSUPPORTED]optional
_length: GLuint = [UNSUPPORTED]x/daybreak/src/web/context.ts>WebGL2RenderingContext#bufferSubData
import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@v0.0.6/src/web/context.ts";