import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@v0.0.6/src/web/context.ts";
Parameters
location: WebGLUniformLocation
v: Int32Array | GLint[]
x/daybreak/src/web/context.ts>WebGL2RenderingContext#uniform4iv
import { WebGL2RenderingContext } from "https://deno.land/x/daybreak@v0.0.6/src/web/context.ts";