Skip to main content
Module

x/deno/op_crates/webgpu/render_pass.rs

A modern runtime for JavaScript and TypeScript.
Go to Latest
File
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
use deno_core::error::bad_resource_id;use deno_core::error::null_opbuf;use deno_core::error::AnyError;use deno_core::ResourceId;use deno_core::ZeroCopyBuf;use deno_core::{OpState, Resource};use serde::Deserialize;use std::borrow::Cow;use std::cell::RefCell;
use super::error::WebGpuResult;
pub(crate) struct WebGpuRenderPass( pub(crate) RefCell<wgpu_core::command::RenderPass>,);impl Resource for WebGpuRenderPass { fn name(&self) -> Cow<str> { "webGPURenderPass".into() }}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetViewportArgs { render_pass_rid: ResourceId, x: f32, y: f32, width: f32, height: f32, min_depth: f32, max_depth: f32,}
pub fn op_webgpu_render_pass_set_viewport( state: &mut OpState, args: RenderPassSetViewportArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_viewport( &mut render_pass_resource.0.borrow_mut(), args.x, args.y, args.width, args.height, args.min_depth, args.max_depth, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetScissorRectArgs { render_pass_rid: ResourceId, x: u32, y: u32, width: u32, height: u32,}
pub fn op_webgpu_render_pass_set_scissor_rect( state: &mut OpState, args: RenderPassSetScissorRectArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_scissor_rect( &mut render_pass_resource.0.borrow_mut(), args.x, args.y, args.width, args.height, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct GpuColor { pub r: f64, pub g: f64, pub b: f64, pub a: f64,}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetBlendColorArgs { render_pass_rid: ResourceId, color: GpuColor,}
pub fn op_webgpu_render_pass_set_blend_color( state: &mut OpState, args: RenderPassSetBlendColorArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_blend_color( &mut render_pass_resource.0.borrow_mut(), &wgpu_types::Color { r: args.color.r, g: args.color.g, b: args.color.b, a: args.color.a, }, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetStencilReferenceArgs { render_pass_rid: ResourceId, reference: u32,}
pub fn op_webgpu_render_pass_set_stencil_reference( state: &mut OpState, args: RenderPassSetStencilReferenceArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_stencil_reference( &mut render_pass_resource.0.borrow_mut(), args.reference, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassBeginPipelineStatisticsQueryArgs { render_pass_rid: ResourceId, query_set: u32, query_index: u32,}
pub fn op_webgpu_render_pass_begin_pipeline_statistics_query( state: &mut OpState, args: RenderPassBeginPipelineStatisticsQueryArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?; let query_set_resource = state .resource_table .get::<super::WebGpuQuerySet>(args.query_set) .ok_or_else(bad_resource_id)?;
unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_begin_pipeline_statistics_query( &mut render_pass_resource.0.borrow_mut(), query_set_resource.0, args.query_index, ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassEndPipelineStatisticsQueryArgs { render_pass_rid: ResourceId,}
pub fn op_webgpu_render_pass_end_pipeline_statistics_query( state: &mut OpState, args: RenderPassEndPipelineStatisticsQueryArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_end_pipeline_statistics_query( &mut render_pass_resource.0.borrow_mut(), ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassWriteTimestampArgs { render_pass_rid: ResourceId, query_set: u32, query_index: u32,}
pub fn op_webgpu_render_pass_write_timestamp( state: &mut OpState, args: RenderPassWriteTimestampArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?; let query_set_resource = state .resource_table .get::<super::WebGpuQuerySet>(args.query_set) .ok_or_else(bad_resource_id)?;
unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_write_timestamp( &mut render_pass_resource.0.borrow_mut(), query_set_resource.0, args.query_index, ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassExecuteBundlesArgs { render_pass_rid: ResourceId, bundles: Vec<u32>,}
pub fn op_webgpu_render_pass_execute_bundles( state: &mut OpState, args: RenderPassExecuteBundlesArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let mut render_bundle_ids = vec![];
for rid in &args.bundles { let render_bundle_resource = state .resource_table .get::<super::bundle::WebGpuRenderBundle>(*rid) .ok_or_else(bad_resource_id)?; render_bundle_ids.push(render_bundle_resource.0); }
let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_execute_bundles( &mut render_pass_resource.0.borrow_mut(), render_bundle_ids.as_ptr(), args.bundles.len(), ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassEndPassArgs { command_encoder_rid: ResourceId, render_pass_rid: ResourceId,}
pub fn op_webgpu_render_pass_end_pass( state: &mut OpState, args: RenderPassEndPassArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let command_encoder_resource = state .resource_table .get::<super::command_encoder::WebGpuCommandEncoder>( args.command_encoder_rid, ) .ok_or_else(bad_resource_id)?; let command_encoder = command_encoder_resource.0; let render_pass_resource = state .resource_table .take::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?; let render_pass = &render_pass_resource.0.borrow(); let instance = state.borrow::<super::Instance>();
let maybe_err = gfx_select!(command_encoder => instance.command_encoder_run_render_pass(command_encoder, render_pass)).err();
Ok(WebGpuResult::maybe_err(maybe_err))}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetBindGroupArgs { render_pass_rid: ResourceId, index: u32, bind_group: u32, dynamic_offsets_data: Option<Vec<u32>>, dynamic_offsets_data_start: usize, dynamic_offsets_data_length: usize,}
pub fn op_webgpu_render_pass_set_bind_group( state: &mut OpState, args: RenderPassSetBindGroupArgs, zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let bind_group_resource = state .resource_table .get::<super::binding::WebGpuBindGroup>(args.bind_group) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
// I know this might look like it can be easily deduplicated, but it can not // be due to the lifetime of the args.dynamic_offsets_data slice. Because we // need to use a raw pointer here the slice can be freed before the pointer // is used in wgpu_render_pass_set_bind_group. See // https://matrix.to/#/!XFRnMvAfptAHthwBCx:matrix.org/$HgrlhD-Me1DwsGb8UdMu2Hqubgks8s7ILwWRwigOUAg match args.dynamic_offsets_data { Some(data) => unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group( &mut render_pass_resource.0.borrow_mut(), args.index, bind_group_resource.0, data.as_slice().as_ptr(), args.dynamic_offsets_data_length, ); }, None => { let zero_copy = zero_copy.ok_or_else(null_opbuf)?; let (prefix, data, suffix) = unsafe { zero_copy.align_to::<u32>() }; assert!(prefix.is_empty()); assert!(suffix.is_empty()); unsafe { wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group( &mut render_pass_resource.0.borrow_mut(), args.index, bind_group_resource.0, data[args.dynamic_offsets_data_start..].as_ptr(), args.dynamic_offsets_data_length, ); } } };
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassPushDebugGroupArgs { render_pass_rid: ResourceId, group_label: String,}
pub fn op_webgpu_render_pass_push_debug_group( state: &mut OpState, args: RenderPassPushDebugGroupArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
unsafe { let label = std::ffi::CString::new(args.group_label).unwrap(); wgpu_core::command::render_ffi::wgpu_render_pass_push_debug_group( &mut render_pass_resource.0.borrow_mut(), label.as_ptr(), 0, // wgpu#975 ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassPopDebugGroupArgs { render_pass_rid: ResourceId,}
pub fn op_webgpu_render_pass_pop_debug_group( state: &mut OpState, args: RenderPassPopDebugGroupArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_pop_debug_group( &mut render_pass_resource.0.borrow_mut(), );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassInsertDebugMarkerArgs { render_pass_rid: ResourceId, marker_label: String,}
pub fn op_webgpu_render_pass_insert_debug_marker( state: &mut OpState, args: RenderPassInsertDebugMarkerArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
unsafe { let label = std::ffi::CString::new(args.marker_label).unwrap(); wgpu_core::command::render_ffi::wgpu_render_pass_insert_debug_marker( &mut render_pass_resource.0.borrow_mut(), label.as_ptr(), 0, // wgpu#975 ); }
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetPipelineArgs { render_pass_rid: ResourceId, pipeline: u32,}
pub fn op_webgpu_render_pass_set_pipeline( state: &mut OpState, args: RenderPassSetPipelineArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pipeline_resource = state .resource_table .get::<super::pipeline::WebGpuRenderPipeline>(args.pipeline) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_pipeline( &mut render_pass_resource.0.borrow_mut(), render_pipeline_resource.0, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetIndexBufferArgs { render_pass_rid: ResourceId, buffer: u32, index_format: String, offset: u64, size: u64,}
pub fn op_webgpu_render_pass_set_index_buffer( state: &mut OpState, args: RenderPassSetIndexBufferArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let buffer_resource = state .resource_table .get::<super::buffer::WebGpuBuffer>(args.buffer) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
render_pass_resource.0.borrow_mut().set_index_buffer( buffer_resource.0, super::pipeline::serialize_index_format(args.index_format), args.offset, std::num::NonZeroU64::new(args.size), );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassSetVertexBufferArgs { render_pass_rid: ResourceId, slot: u32, buffer: u32, offset: u64, size: u64,}
pub fn op_webgpu_render_pass_set_vertex_buffer( state: &mut OpState, args: RenderPassSetVertexBufferArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let buffer_resource = state .resource_table .get::<super::buffer::WebGpuBuffer>(args.buffer) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_set_vertex_buffer( &mut render_pass_resource.0.borrow_mut(), args.slot, buffer_resource.0, args.offset, std::num::NonZeroU64::new(args.size), );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassDrawArgs { render_pass_rid: ResourceId, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32,}
pub fn op_webgpu_render_pass_draw( state: &mut OpState, args: RenderPassDrawArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw( &mut render_pass_resource.0.borrow_mut(), args.vertex_count, args.instance_count, args.first_vertex, args.first_instance, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassDrawIndexedArgs { render_pass_rid: ResourceId, index_count: u32, instance_count: u32, first_index: u32, base_vertex: i32, first_instance: u32,}
pub fn op_webgpu_render_pass_draw_indexed( state: &mut OpState, args: RenderPassDrawIndexedArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed( &mut render_pass_resource.0.borrow_mut(), args.index_count, args.instance_count, args.first_index, args.base_vertex, args.first_instance, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassDrawIndirectArgs { render_pass_rid: ResourceId, indirect_buffer: u32, indirect_offset: u64,}
pub fn op_webgpu_render_pass_draw_indirect( state: &mut OpState, args: RenderPassDrawIndirectArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let buffer_resource = state .resource_table .get::<super::buffer::WebGpuBuffer>(args.indirect_buffer) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indirect( &mut render_pass_resource.0.borrow_mut(), buffer_resource.0, args.indirect_offset, );
Ok(WebGpuResult::empty())}
#[derive(Deserialize)]#[serde(rename_all = "camelCase")]pub struct RenderPassDrawIndexedIndirectArgs { render_pass_rid: ResourceId, indirect_buffer: u32, indirect_offset: u64,}
pub fn op_webgpu_render_pass_draw_indexed_indirect( state: &mut OpState, args: RenderPassDrawIndexedIndirectArgs, _zero_copy: Option<ZeroCopyBuf>,) -> Result<WebGpuResult, AnyError> { let buffer_resource = state .resource_table .get::<super::buffer::WebGpuBuffer>(args.indirect_buffer) .ok_or_else(bad_resource_id)?; let render_pass_resource = state .resource_table .get::<WebGpuRenderPass>(args.render_pass_rid) .ok_or_else(bad_resource_id)?;
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed_indirect( &mut render_pass_resource.0.borrow_mut(), buffer_resource.0, args.indirect_offset, );
Ok(WebGpuResult::empty())}