import { type dom } from "https://deno.land/x/evt@v2.5.3/lib/index.ts";
const { WebGLRenderingContextBase } = dom;
Properties
readonly
canvas: HTMLCanvasElement | OffscreenCanvasMethods
getContextAttributes(): WebGLContextAttributes | null
getExtension(extensionName: "EXT_blend_minmax"): EXT_blend_minmax | null
getExtension(extensionName: "EXT_texture_filter_anisotropic"): EXT_texture_filter_anisotropic | null
getExtension(extensionName: "EXT_frag_depth"): EXT_frag_depth | null
getExtension(extensionName: "EXT_shader_texture_lod"): EXT_shader_texture_lod | null
getExtension(extensionName: "EXT_sRGB"): EXT_sRGB | null
getExtension(extensionName: "OES_vertex_array_object"): OES_vertex_array_object | null
getExtension(extensionName: "OES_texture_half_float_linear"): OES_texture_half_float_linear | null
getExtension(extensionName: "OES_texture_half_float"): OES_texture_half_float | null
getExtension(extensionName: "OES_texture_float_linear"): OES_texture_float_linear | null
getExtension(extensionName: "OES_texture_float"): OES_texture_float | null
getExtension(extensionName: "OES_standard_derivatives"): OES_standard_derivatives | null
getExtension(extensionName: "OES_element_index_uint"): OES_element_index_uint | null
getExtension(extensionName: "ANGLE_instanced_arrays"): ANGLE_instanced_arrays | null