class NetworkManager
extends EventEmitter
Re-export
import { NetworkManager } from "https://deno.land/x/frugal@0.9.6/dep/puppeteer/mod.ts";
Constructors
Methods
authenticate(credentials?: Credentials): Promise<void>
emulateNetworkConditions(networkConditions: NetworkConditions | null): Promise<void>
extraHTTPHeaders(): Record<string, string>
initialize(): Promise<void>
Initialize calls should avoid async dependencies between CDP calls as those might not resolve until after the target is resumed causing a deadlock.
numRequestsInProgress(): number
setCacheEnabled(enabled: boolean): Promise<void>
setExtraHTTPHeaders(extraHTTPHeaders: Record<string, string>): Promise<void>
setOfflineMode(value: boolean): Promise<void>
setRequestInterception(value: boolean): Promise<void>
setUserAgent(userAgent: string, userAgentMetadata?: Protocol.Emulation.UserAgentMetadata): Promise<void>