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x/gluten/mod.ts>WebGLRenderingContext#cullFace

OpenGL bindings & WebGL API implementation for Deno.
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method WebGLRenderingContext.prototype.cullFace
import { WebGLRenderingContext } from "https://deno.land/x/gluten@0.1.2/mod.ts";

Specifies whether or not front- and/or back-facing polygons can be culled.

Parameters

mode: number