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Module

x/gluten/mod.ts>WebGLRenderingContext#blendEquation

OpenGL bindings & WebGL API implementation for Deno.
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method WebGLRenderingContext.prototype.blendEquation
import { WebGLRenderingContext } from "https://deno.land/x/gluten@0.1.3/mod.ts";

Sets both the RGB blend equation and alpha blend equation to a single equation.

Parameters

mode: number