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x/gluten/mod.ts>WebGLRenderingContext#blendColor

OpenGL bindings & WebGL API implementation for Deno.
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method WebGLRenderingContext.prototype.blendColor
import { WebGLRenderingContext } from "https://deno.land/x/gluten@0.1.5/mod.ts";

Sets the source and destination blending factors.

Parameters

r: number

red value

g: number

green value

b: number

blue value

a: number

alpha value