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x/gluten/mod.ts>WebGLRenderingContext#blendFuncSeparate

OpenGL bindings & WebGL API implementation for Deno.
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method WebGLRenderingContext.prototype.blendFuncSeparate
import { WebGLRenderingContext } from "https://deno.land/x/gluten@0.1.6/mod.ts";

Defines which function is used for blending pixel arithmetic for RGB and alpha components separately.

Parameters

srcRGB: number
dstRGB: number
srcAlpha: number
dstAlpha: number