import { GPUWorld } from "https://deno.land/x/neko@1.1.3/webgpu/mod.ts";
Constructors
Methods
init()
render(_encoder: GPUCommandEncoder, _view: GPUTextureView)
setup()
start(settingsOrFps?: number | WorldSettings)
startSync(_settingsOrFps?: number | WorldSettings)
update()
Static Methods
getDevice(unnamed 0?: { requiredFeatures?: GPUFeatureName[]; optionalFeatures?: GPUFeatureName[]; }): Promise<GPUDevice>