Repository
Current version released
4 years ago
Dependencies
std
Versions
Generic pool for Deno
A generic resource pool management library
eg. managing db/RPC connection and so on.
Features
- Graceful to create/destroy the resource
- Keep a number of resources in the pool (depend on
option.min
&&option.max
) - Automatically destroy idle resources
- Easy to Use
- test cover
Usage
import { Pool } from 'https://deno.land/x/pool@v0.1.0/mod.ts'
// fake db
interface Db {
query(params: string): Promise<any> // query data
disconnect(): void // disconnect
}
function connectToDataBase(): Db {
return {
query: async (params: string) => {
return 'axetroy'
},
disconnect: () => {},
}
}
const pool = new Pool<Db>({
min: 1,
max: 10,
// defined how to create a resource
creator: async (pool, resourceID) => {
return connectToDataBase()
},
// defined how to destroy a resource
destroyer: async (pool, resource) => {
return resource.resource.disconnect()
},
})
// get resource from pool
const conn = await pool.get()
const name: string = await conn.query('name')
console.log('My name is: ', name)
// destroy the pool
// When you no longer need the resource pool
// you need to destroy it, otherwise the internal loop will continue and the process will not exit
pool.destroy()
License
The MIT License