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Export your battles from SplatNet to stat.ink
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s3si.ts

Export your battles from SplatNet to stat.ink.

If you have used s3s, please see here.

Usage

  1. Install deno

  2. Run deno run -Ar https://raw.githubusercontent.com/spacemeowx2/s3si.ts/main/s3si.ts

Options:
    --profile-path <path>, -p    Path to config file (default: ./profile.json)
    --exporter <exporter>, -e    Exporter list to use (default: stat.ink)
                                 Multiple exporters can be separated by commas
                                 (e.g. "stat.ink,file")
    --no-progress, -n            Disable progress bar
    --monitor, -m                Monitor mode
    --skip-mode <mode>, -s       Skip mode (default: null)
                                 ("vs", "coop")
    --help                       Show this help message and exit`,
  1. If it’s your first time running this, follow the instructions to login to Nintendo Account. Your token will be saved to profile.json for future use.
  • If you want to use a different profile, use -p to specify the path to the profile file.

profile.json

{
  // cacheDir is the directory to store cache files
  "cacheDir": "./cache",
  // don't change this if you don't know what it is
  "fGen": "https://api.imink.app/f",
  // if you run with -e file, this is the directory to store exported files
  "fileExportPath": "./export",
  // the interval to check for new battles in monitor mode
  "monitorInterval": 500,
  // login token
  "loginState": {
    "sessionToken": "...",
    "gToken": "...",
    "bulletToken": "..."
  },
  // userLang will effect the language of the exported games to stat.ink
  "userLang": "zh-CN",
  "userCountry": "JP",
  "statInkApiKey": "..."
}

Migrate from s3s

If you have used s3s before, you can migrate your data to s3si.ts by creating a profile.json file with the following contents:

{
  "loginState": {
    "sessionToken": "<session_token in your s3s' config.txt>"
  },
  "statInkApiKey": "<your stat.ink API key>"
}

Then run s3si.ts, and it will work without login prompt.

NOTE: s3si.ts can skip uploads of battle data already uploaded by s3s, but s3s can’t. So if you have already started using s3si.ts, and then back to s3s, s3s will re-upload the battles that s3si.ts has already uploaded.

Credits