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interface tables.IBotBase.Inventory
import { type tables } from "https://deno.land/x/sptaki@1.2.0/models/eft/common/mod.ts";
const { Inventory } = tables.IBotBase;

Properties

items: Item[]
equipment: string
stash: string
sortingTable: string
questRaidItems: string
questStashItems: string
hideoutAreaStashes: Record<string, string>

Key is hideout area enum numeric as string e.g. "24", value is area _id

fastPanel: Record<string, string>
favoriteItems: string[]