import { type common } from "https://deno.land/x/sptaki@1.2.0/models/eft/mod.ts";
const { ISkillsSettings } = common;
Properties
HideoutManagement: IHideoutManagement
Crafting: ICrafting
Metabolism: IMetabolism
Immunity: Immunity
Endurance: IEndurance
Strength: IStrength
Vitality: IVitality
Health: IHealthSkillProgress
StressResistance: IStressResistance
Throwing: IThrowing
RecoilControl: IRecoilControl
Pistol: IWeaponSkills
Revolver: IWeaponSkills
Assault: IWeaponSkills
Shotgun: IWeaponSkills
Sniper: IWeaponSkills
Melee: IMeleeSkill
DMR: IWeaponSkills
CovertMovement: ICovertMovement
Search: ISearch
LightVests: IArmorSkills
HeavyVests: IArmorSkills
WeaponTreatment: IWeaponTreatment
MagDrills: IMagDrills
Perception: IPerception
Intellect: Intellect
Attention: IAttention
Charisma: ICharisma
Memory: IMemory
Surgery: ISurgery
AimDrills: IAimDrills
TroubleShooting: ITroubleShooting