import { type common } from "https://deno.land/x/sptaki@1.2.0/models/eft/mod.ts";
const { ILootBase } = common.tables.ILootBase;
Properties
staticAmmo: Record<string, IStaticAmmoDetails[]>
staticContainers: Record<string, IStaticContainerDetails>
staticLoot: Record<string, IStaticLootDetails>
Properties
staticAmmo: Record<string, IStaticAmmoDetails[]>
staticContainers: Record<string, IStaticContainerDetails>
staticLoot: Record<string, IStaticLootDetails>
Properties
staticWeapons: IStaticWeaponProps[]
staticContainers: IStaticContainerData[]
staticForced: IStaticForcedProps[]
Properties
template: IStaticContainerProps
Properties
Items: StaticItem[]
Properties
itemcountDistribution: ItemCountDistribution[]
itemDistribution: ItemDistribution[]