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interface common.tables.IQuest.IQuestCondition
import { type common } from "https://deno.land/x/sptaki@1.2.0/models/eft/mod.ts";
const { IQuestCondition } = common.tables.IQuest;

Properties

id: string
optional
index: number
optional
compareMethod: string
dynamicLocale: boolean
optional
visibilityConditions: VisibilityCondition[]
optional
globalQuestCounterId: string
optional
parentId: string
target: string[] | string
optional
value: string | number
optional
type: boolean
optional
status: QuestStatus[]
optional
availableAfter: number
optional
dispersion: number
optional
onlyFoundInRaid: boolean
optional
oneSessionOnly: boolean
optional
doNotResetIfCounterCompleted: boolean
optional
dogtagLevel: number
optional
maxDurability: number
optional
minDurability: number
optional
counter: IQuestConditionCounter
optional
plantTime: number
optional
zoneId: string
optional
countInRaid: boolean
optional
completeInSeconds: number
optional
isEncoded: boolean
optional
conditionType: string