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interface ILootConfig.ILootConfig
implements IBaseConfig
Re-export
import { type ILootConfig } from "https://deno.land/x/sptaki@1.2.0/models/mod.ts";
const { ILootConfig } = ILootConfig;

Properties

kind: "aki-loot"
looseLoot: Record<string, Spawnpoint[]>

Spawn positions to add into a map, key=mapid

looseLootSpawnPointAdjustments: Record<string, Record<string, number>>

Loose loot probability adjustments to apply on game start

Properties

kind: "aki-loot"
looseLoot: Record<string, Spawnpoint[]>

Spawn positions to add into a map, key=mapid

looseLootSpawnPointAdjustments: Record<string, Record<string, number>>

Loose loot probability adjustments to apply on game start