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enum ItemEventActions
import { ItemEventActions } from "https://deno.land/x/sptaki@1.2.0/models/mod.ts";

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APPLY_INVENTORY_CHANGES = "ApplyInventoryChanges"
BIND = "Bind"
CREATE_MAP_MARKER = "CreateMapMarker"
DELETE_MAP_MARKER = "DeleteMapMarker"
EDIT_MAP_MARKER = "EditMapMarker"
EXAMINE = "Examine"
FOLD = "Fold"
HIDEOUT_QTE_EVENT = "HideoutQuickTimeEvent"
MERGE = "Merge"
MOVE = "Move"
OPEN_RANDOM_LOOT_CONTAINER = "OpenRandomLootContainer"
QUEST_FAIL = "QuestFail"
READ_ENCYCLOPEDIA = "ReadEncyclopedia"
REDEEM_PROFILE_REWARD = "RedeemProfileReward"
REMOVE = "Remove"
REMOVE_BUILD = "RemoveBuild"
REMOVE_EQUIPMENT_BUILD = "RemoveEquipmentBuild"
REMOVE_WEAPON_BUILD = "RemoveWeaponBuild"
SAVE_EQUIPMENT_BUILD = "SaveEquipmentBuild"
SAVE_WEAPON_BUILD = "SaveWeaponBuild"
SET_FAVORITE_ITEMS = "SetFavoriteItems"
SPLIT = "Split"
SWAP = "Swap"
TAG = "Tag"
TOGGLE = "Toggle"
TRANSFER = "Transfer"
UNBIND = "Unbind"